简单的补间动画

获取Konva最新的信息

我们可以使用Konva.Easings.EaseIn, Konva.Easings.EaseInOut, and Konva.Easings.EaseOut 设置非线性的缓动动画。

点击查看所有可用的内置缓动函数 Easings Documentation.

说明:鼠标滑过或者点击下面的方块,运行不同的缓动动画效果。

Konva Simple Easings Demoview raw
<!DOCTYPE html>
<html>
<head>
<script src="https://unpkg.com/[email protected]/konva.min.js"></script>
<meta charset="utf-8" />
<title>Konva Common Easing Demo</title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #f0f0f0;
}
</style>
</head>
<body>
<div id="container"></div>
<script>
var width = window.innerWidth;
var height = window.innerHeight;

var stage = new Konva.Stage({
container: 'container',
width: width,
height: height
});

var layer = new Konva.Layer();

var greenBox = new Konva.Rect({
x: 70,
y: stage.height() / 2,
width: 100,
height: 50,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
offset: {
x: 50,
y: 25
}
});

var blueBox = new Konva.Rect({
x: 190,
y: stage.height() / 2,
width: 100,
height: 50,
fill: 'blue',
stroke: 'black',
strokeWidth: 4,
offset: {
x: 50,
y: 25
}
});

var redBox = new Konva.Rect({
x: 310,
y: stage.height() / 2,
width: 100,
height: 50,
fill: 'red',
stroke: 'black',
strokeWidth: 4,
offset: {
x: 50,
y: 25
}
});

layer.add(greenBox);
layer.add(blueBox);
layer.add(redBox);
stage.add(layer);

// the tween has to be created after the node has been added to the layer
greenBox.tween = new Konva.Tween({
node: greenBox,
scaleX: 2,
scaleY: 1.5,
easing: Konva.Easings.EaseIn,
duration: 1
});

blueBox.tween = new Konva.Tween({
node: blueBox,
scaleX: 2,
scaleY: 1.5,
easing: Konva.Easings.EaseInOut,
duration: 1
});

redBox.tween = new Konva.Tween({
node: redBox,
scaleX: 2,
scaleY: 1.5,
easing: Konva.Easings.EaseOut,
duration: 1
});

// use event delegation
layer.on('mouseover touchstart', function(evt) {
evt.target.tween.play();
});

layer.on('mouseout touchend', function(evt) {
evt.target.tween.reverse();
});
</script>
</body>
</html>